Showing posts with label Paranormal Activity. Show all posts
Showing posts with label Paranormal Activity. Show all posts

Thursday, October 21, 2010

Paranormal Activity 2 Review: If it's not Broken, don't Fix it... but Feel Free to Tweak It.

Paranormal Activity 2 (PA2) is a tricky film to review accurately; it really blurs too many lines and it a lot of ideas will simply come down to a difference of opinion/preference between people. Much like its predecessor, PA2 will divide a lot of audiences between completely loving it and thinking it's ridiculously scary and intense, hating it and think it was stupid from the start, or just liking it in general without really leaning in a "it's stupid" or "it's genius" way.
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This review may contain mild spoilers.
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To start off, if you weren't Paranormal Activity 1's biggest fan, you probably won't be transforming your hatred into love any time soon. PA2 builds upon the original premise with, essentially, the exact same formula. Then again, I wouldn't completely advise haters of the original to steer away from the sequel, considering it at least attempts quite a few new ideas and techniques that weren't present in the original.

The biggest addition is the series of surveillance cameras set up around the rather large house instead of just the one handy-camera like the original; however, note that there is also handy-camera footage in this installment just like the last one in addition to the stationary cameras. This idea and these scenes are brilliant and definitely add a new level of depth to the regular sequence; not only are there more scenes to take in, but they're being shot 24/7 and are never tampered with. Therefore, the scenes that are a bit obscured from the handy-camera footage are in full view, sound and all, with the surveillance cameras. Unfortunately, they're not really used to their full capacity; there are scenes where, for some unknown reason, a handy-camera is used to capture footage that is already being recorded, much more reliably, by the surveillance footage. The surveillance cameras were installed after an assumed "burglary" in the home, and are used to review whenever strange events occur, but when said strange events do occur, it takes a bit of time for anyone to realize or be coerced enough to actually look at the footage. Logically, that might be the first place you look when someone gets locked out of a house or, I don't know, hears a thunderous bang or alarmed barking of a watchdog somewhere away from your immediate attention. Also, one of the cameras virtually has no purpose, considering nothing ever happens in its point of view.

The next big additions are the elements of an infant character and an animal. These characters could go so many different ways and add completely new dimensions to the 2-similar-character didactic. This is a full-fledged family: mom, dad, daughter, baby son and dog and even a maid! The baby, Hunter, and dog, Abby, are extremely similar in that they see and experience certain things that no one else does or can (like seeing something otherwise invisible). This seems to be where their roles stop, though. Their only real purpose is to give you the chills when they react to something you nor the other characters can't see. Hunter's role is vital due to his relevance within the film's mythology; that is, PA2 and PA1 are connected in sequence and play into each other's plots. The dog, although lovable, is almost completely useless if she didn't give an excuse for a pivotal plot point to take place later. Both characters could've been utilized to a much greater effect, but were not. Hunter's very existence is for the shock value of having a baby being the main character in a a potentially violent, scary film.

The environments are more varied this time around, with a swimming pool being the most radical change. Again, none of the scenes are used to full potential with what could have been done; this rings especially true for Hunter's nursery, where a giant in-your-face-mirror (which provides opportunities aplenty for a horror film) is hardly utilized other than reflecting some scenery that seems harder to see due to the surveillance camera's placement.

Another important fact to note is that many scenes from the trailer(s), and I do mean many, are not included in the final product, or at least in the final product I viewed. I'm not entirely sure if audiences around the world are seeing the same exact film, so my opinion of the film may be skewed a bit.

The script is weak. Weak weak weak. Far too many scenes exist where certain pieces feel forced and extremely scripted in a context that's meant to feel the exact opposite. Lines feel downright corny and some scenes play out in a generically cliche manner. It's tough to deduce whether the actors are the ones screwing up with, well, bad acting, or if the writing was just pedestrian. Luckily, most of the scenes are actually acted out pretty well; anyone who might think the acting was awful should realize that these actors are most likely using their own personalities as models for their characters. Everything is supposed to be "realistic," more or less, and it tends to feel that way. This is largely due to the "normal" look of the actors; you won't see any caked up models or chiseled chins around here. The characters seem like perfectly normal people that you could/would encounter in every day life, and they react to situations in the same way many of us would. Then again, a good chunk of their reactions are questionable and a bit unrealistic, but unless you have encountered a demon in your home, you can't really pinpoint exactly how you would handle things.

This all being said, the scares are what PA2 will most heavily be judged upon, and thankfully scares abound in this sequel. Although many of the scary moments are simply startles, with some dynamic event taking place on-screen accompanied by some boisterous thud, there exist a few golden moments of sheer suspense. I'm not saying it takes overwhelming amounts of talent to have almost no noise present and then just smack the nearest hard object, but it does take talent to do it repeatedly and keep you drawn in. This is where PA's hate-it-or-love-it formula kicks in: within every static shot of a scene, you're basically playing a miniature game of "Where's Waldo?" except, of course, you're playing "Where's the Creepy Slowly Moving Thing in this Shot?" This will either try your patience or excite you upon seeing the quintessential Day/Date caption on a scene; personally, I enjoyed it. To me, it gives the viewer a bit of interactivity by, in a way, "playing along" with the film's formula. In the original PA, the only place you could really look closely for activity was the doorway, otherwise the action you needed to see would be blatant. In PA2, there are at least a few different pieces of each set to pay attention to, like something swaying from the ceiling, a doorway exposing a shadow or a mysterious light or wind emanating from a window. There's also a ton of foreshadowing and allusion, which is fun to catch when you see certain things later on. One of the biggest gripes I had with the first PA was that, although I loved it, it wasn't a very re-watchable film. It's great once and it's great to watch with the uninitiated, but the scares become contrived and there's only so many times you'll jump at something. With PA2, this is practically the same idea, but at least there's a few things here and there to look out for. Another crucial element of the PA series is a somewhat ironic one in that waiting and closely listening are the most exciting parts of the film. Just because nothing is actually going on on-screen doesn't mean nothing is happening in your mind or within your attention span.

All in all, PA2 isn't any sort of triumphant victory as far as sequels or horror films go, but it's definitely a good sign for the series. It utilizes enough new material, albeit not to its full potential, to at least draw in audiences and get you talking. It's still just as suspenseful and the ending is just as, if not more brutal and poignant than PA's. In order to truly enjoy the film, it's necessary to put yourself in the film's atmosphere and not just anticipate the gimmicks. Believe that the film is recovered footage from a haunted house and believe these characters do exist and, most importantly, don't expect anything specific to happen once the nighttime scenes take place. You must also remember that part of the fear of anything paranormal-related is the whole mystery behind it. Forget how any events occur or even why the phantasm is performing them and be more concerned with the fact that anything "spooky" in the film is even happening at all. Follow all these steps, and you'll most certainly enjoy the film for what it is as it helps usher in a new brand of horror films.

8.0/10
-Kyle Shelton

Monday, October 26, 2009

Paranormal Activity Review: Puts the "Super" back in Supernatural.


Paranormal Activity may have one of the least creative movie titles ever produced, but what it may lack in name quality it more than makes up for in its execution. Long have I waited for a “good” horror flick, considering most of the J-horror rehashes are just plain annoying, and I’ve finally got what I’ve been waiting for. Paranormal Activity may be a hit-or-miss for many people, especially considering its direction style, but if you’re a fan of scary films in general or at least loved Cloverfield or The Blair Witch Project, Paranormal Activity may just be right up your alley.

Personally, nothing scares me more than phenomena pertaining to ghosts, demons, or otherworldly figures, which is primarily why I was so excited for Paranormal Activity. It tells the story of a couple living together, Katie and Micah, who experience strange, unexplained happenings in their two-story home. As a fun experiment, Micah buys a high-end video camera and sets it up in their room (along with walking around the house with it) to officially record evidence, although he doesn’t take it too seriously. Katie explains that whatever is haunting them has been following her ever since she was a child, so no matter where she goes, she hears strange noises and has horrible nightmares. After doing some research, Micah discovers that her haunting is actually the work of a “demon,” a creature who solicits joy from the torture of others.

Paranormal Activity will scare you.

That’s simply it. I went into the film looking for a fun and scary thrill ride, but what I got was so much more than that. This is possibly the best form of the hand-held digital camera style of filmmaking I’ve seen yet for multiple reasons.

Paranormal Activity does what most other horror films don’t: it involves the audience. What many horror films try and fail to do is tell a coherent story and rather than put you in the shoes of the victims, they act more like forgettable campfire ghost tales. Paranormal, on the other hand, treats you like a member of the couples’ experience, which is where the pacing of the story sets in so well. While many might find it annoying, the film starts off with Micah buying the camera, playing with it and teasing Katie; this kind of footage goes on intermittently throughout the film multiple times. The nighttime scenes, however, are where the gut of the film lies, demonstrating the demon’s haunting of the couple while they’re asleep. As I said, the interweaving of dull, daytime playful behavior amongst the couple may be boring and annoying compared to the incredible suspenseful scenes that occur at night, but the film would be nothing without them. You can’t have a horror film that scares from beginning to end; there has to exist a normal world that you can feel comfortable in, in order for shock value to take its place. It’s a lot like being in a relationship with someone; you can’t see them every second of every day because you won’t have time to long for them and be thankful for when they’re actually there.

Paranormal also sets up its own scene-by-scene formula which becomes obvious by the 2nd nighttime scene: daytime shenanigans, nighttime scares, daytime shenanigans, nighttime scares, etc. There are a few twists that break up that seemingly monotonous cycle, though, which definitely help. Even if you’re not a fan of the way Paranormal plays out, you have to admit it’s creative in its approach, intelligent in design, and original in that it knows exactly how to sway your emotions.

Acting is extremely well done, even for the “act like yourselves” mindset these actors retained. At all times, Paranormal feels like an experience or an actual documentary rather than a “movie.” In fact, there are no narrative parts to the story at all; it’s all told in its documentary-style realism. Anyone younger than 17 will most likely believe that Paranormal is actually a true story and will wet themselves repeatedly for fear of the same occurrences happening to them. Even if you don’t believe the story, though, it sticks with you and instills that realistic fear in you anyway. Director Oren Peli is masterful in the way he pulls the audience and manipulates them every which way, specifically with the actual characters. You begin to actually care about them because they do feel real and not like they were conceived artificially in a production studio. By way of the everyday comedy that ensues between them, the angry squabbles they get into and the pure emotion of fear they evoke, you not only care about their situation but you relate and connect with them.

The horror aspect of the film is fundamental at times, but enthralling overall. I would've liked the film to be a little bit longer and perhaps have a little more back story (there's a small explanation that goes deeper than what the film is on its surface, but its barely touched on and inexplicably introduced). Like I said, Paranormal involves the audience in ways rarely seen in cinema. Because it feels so real, it transcends the idiotic time-wasting efforts of modern-day horror flicks and enters a realm where it sets its own bar. Paranormal, above anything else, is smart. It rarely devolves to lowbrow cheap scares or predictability; in fact, most of the scares are predictable only in the sense that you know something is going to happen at some point, but you don’t know what, how, or where, exactly. Then again, that was the whole point of its own formula…you knew as soon as you saw the bed with the door open and the time stamp in the corner that you were in for something freaky to happen, but you didn’t know what. Especially fitting with its October release, it’s the perfect way to break up the monotony and drudgery that “horror” films have been giving us. It’s time to wake up, get scared and have fun; Paranormal Activity is low-budget filmmaking at its absolute best.

9.0/10
-Kyle Shelton

P.S. Steven Spielberg viewed the film on DVD at his home where he believed the DVD was haunted because moments after watching, his doors locked by themselves and he had to call in a locksmith to get himself out.
P.P.S. The entire film was shot, edited, and finalized in one week.